17 July 2019 – London, United Kingdom – London-based tech start-up Hadean and CCP Games, creators of the biggest single-shard spaceship MMO game of all time EVE Online, have revealed the date for their hugely ambitious EVE Aether Wars: Phase Two playtest – Sunday 18 August.
Announced at EVE North, EVE Aether Wars: Phase Two is the next iteration of the partnership between Hadean and CCP Games that resulted in the original EVE Aether Wars, the ground-breaking tech demo that brought together 3,852 players in a single battle that saw the destruction of 88,988 spaceships live at Game Developers Conference earlier this year.
Phase Two is even bigger and better, with Hadean and CCP Games targeting 10,000 players in a single battle while also offering a richer, deeper gameplay experience that aims to set a new world record in large-scale multiplayer simulation. EVE Aether Wars: Phase Two is a rare opportunity for players to take part in a massively multiplayer space battle involving thousands of players while helping to advance CCP and Hadean’s research and development initiative. Check out this video for further details and a glimpse of what’s being worked on.
To take part, Windows PC players can sign up for free by visiting hadean.com/eveaetherwars. The playtest will take place at 13:00 EDT / 17:00 UTC on Sunday 18 August, which has been selected based on feedback from the EVE community following the original EVE: Aether Wars playtest.
As with the original, EVE Aether Wars: Phase Two will be powered by Aether Engine, Hadean’s cloud engine for persistent, massively multiplayer games. With Hadean focusing on the engine powering Phase Two, CCP Games drives development of its gameplay, as part of its ongoing research and development with large-scale multiplayer technology to push the boundaries of what’s possible in EVE Online.
EVE Aether Wars proved that the underlying technology works; Phase Two will demonstrate what exciting and compelling gameplay experiences look and feel like when thousands of players are battling each other at the same time.
“This is the start of something special,” said Craig Beddis, CEO of Hadean. “We wanted to show the world that our Aether Engine technology can perform flawlessly under unprecedented strain. We’ve done that. Now we want to show the world unique and exciting gameplay experiences that can only be delivered by our technology. It’s not just gamers who will be thrilled by EVE Aether Wars: Phase Two but the games industry as well. We can’t wait for everyone to join us in this ambitious project.”
“We are keen to build on the success of our joint efforts with Hadean on EVE Aether Wars and push our prototype even further,” said Hilmar V. Pétursson, CEO of CCP Games. “By using this technology to test the limits of the virtual worlds we can build, we hope to open up new possibilities for developers, the industry and ultimately the players themselves. We’re eager to explore the boundaries of what can be achieved in largescale multiplayer gaming, which may even lead to the creation of spectacular new genres.”
Hadean will be attending Gamescom in Business Hall 2.2 in booth B-057, with appointments available for delegates who want to learn more about the Aether Engine tech powering EVE Aether Wars: Phase Two. To arrange an appointment at Gamescom, please email ryank@hadean.com. For further details on Hadean and the Aether Engine, visit www.hadean.com.
For more information about CCP Games and the EVE Universe, visit ccpgames.com/products.
EVE Online (PC/Mac) is a compelling, community-driven sci-fi MMO game where players can build and pilot a wide variety of spaceships, traversing vast solar systems for free and choosing their own path from countless options, experiencing space exploration, immense PvP and PvE battles, mining, industry and a sophisticated player economy in an ever-expanding sandbox. EVE is a captivating game in which hundreds of thousands of players compete for riches, power, glory and adventure, forging their own destinies in a single thriving universe. For more information, visit www.eveonline.com.
CCP is a leading independent game developer that has been praised for its artistry, technology and game design that facilitates emergent behavior, empowering players with compelling means of self-expression. With the launch of EVE Online in May 2003, CCP established itself as a pioneer of cutting edge massively multiplayer games, winning numerous awards and receiving critical acclaim worldwide. Founded in 1997 on the principle of pushing the envelope and breaking new ground on all levels, CCP is on a mission to create virtual worlds more meaningful than real life. CCP is headquartered in Reykjavik, Iceland, and has additional studios in London and Shanghai. For more information, visit www.ccpgames.com.
Journalists seeking information about CCP or its products, wanting to set up interviews, or needing assets should contact: media@ccpgames.com